Q: What are the Terms of Use for this plugin?Ī: They can be found on their documentation in either the wiki link or within the plugin itself.Allows in-battle voice acting, which can be customized for each character and situation. You can have the clips play in a variety of contexts, and with Yanfly's Action Core can even have them play in the middle of skill animations, while still keeping them free for actors and enemies alike to use without speaking in each other's voices. In any actor or enemy that you want to give voice acting, put a "voice" tag in their "Note" box as follows: You can even have characters carry on complete conversations mid-battle! #Rpg maker mv text sound effects free# (The character between parameters is shift-backslash.) Tag|voiceFileClip|param1=value|param2=value|. ![]() These are what you'll use to call the voice clips. The same tag can be used for different actors/enemies to be used in the same context. These can be any string of letters, digits, and underscores, though some have special purposes.Ī unit may have more than one instance of a tag. ![]() In that case, when the tag is called, one random valid clip will play. The following tags have special purposes:īattlestart - Plays at the beginning of battle.
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